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Old Dec 12, 2010, 05:22 PM // 17:22   #21
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Quote:
Originally Posted by Amy Awien View Post
Ray of Judgement is on a 20 sec recharge so Savage Shot should be fine. Most fun is it to catch them casting it right after they've used Arcane Echo

But I wouldn't try to interrupt with a hornbow.

I deliberately wait for that RoJ to start warming up before i hit savage which usually hits for about 90dam with the way i`m set up.

Normally i`d agree about trying to interrupt with a hornbow, conventional wisdoms says recurve/shortbow , but its the spike from the bow i`m using that gives this build its effectiveness, and a v high damage output, anywhere betweeen 101 to 119 points from burning arrow for example
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Old Dec 15, 2010, 02:57 AM // 02:57   #22
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Just posting this for fun.

Apply Poison/Poison Tip Signet
Archer's Signet
Hunter's Shot
Epidemic
Pin Down
Distracting Shot
Savage Shot
Natural Stride

Pure degen. Before engaging use skill 1 and 2. Target the middle illusionist npc and hit Hunter's Shot then Epidemic. Cripple carriers whenever possible.

Guaranteed to cap shrines if no one is around to heal the npc's. If so, you can attack and retreat to cap the next shrine. My favorite is going out to the portal to the purple/green shrine, capping the ranger shrine and moving on to the jade mines. Major weaknesses are no condition removal/heal, Healing Breeze beats it, and you do little to no damage to players. Mind the spell range on epidemic.

I like the Melandru's Shot bar a lot, I think I might use that one instead.
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Old Dec 15, 2010, 10:44 AM // 10:44   #23
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Heh, with epedemic Archer's Signet is used twice, 50+ seconds of poison and 80+ seconds of bleeding that should kill npc's allright. Not bad. Too bad about the range on epidemic, especially when capping quarries the range of bows is a great advantage.
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Old Dec 17, 2010, 05:48 AM // 05:48   #24
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Personally in JQ I prefer to target the mines and jugs. I try to stay on 1 platform to allow coverage of 2 mines and if needed try to cover our turtles (i'm lux player).

barbed arrows
incendiary arrows
poison tip signet
pin down (or was it cripshot? whichever isnt elite)
distracting shot
lightning whatever its called

i use zealous bow (recurve, and yes i know recurve isn't best but it works for the way i play)
barbed arrows + poison tip signet + incendiary will start drillin down the hp of the minekeepers or whatever they are called. just keep spamming incendiary as it recharges ( hits 3 targets + burning) and barbed of course
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